{"component":"Components.DungeonNews","viewModel":{"title":"News","intro":"What changed in the game and on the site, newest first.","posts":[{"type":"NewsPost","values":{"title":"The website is here","date":"2026-10-24","body":"The game has a site round it now. The start page says what the game is, this page says how to play, and the hiscores list the runs of signed-in players by zone, level and score, with the seed to play the same game again. Accounts are the site\u0027s own: register, log in, and your runs are posted when they end. The item guide at /info/items lists every item, legendary, boon and talent as the server has them. The pages are made in the CMS the game runs on, so what you read here is content an editor changes, not code. Coming next: a profile page with your own runs.","linkedContent":[],"id":"01a1a318-cda3-78c3-b44c-3bc1989f0117"},"id":"01a1a318-cda3-78c3-b44c-3bc1989f0117"},{"type":"NewsPost","values":{"title":"Bot roles and taller mountains","date":"2026-10-24","body":"Bots now have roles, picked at the inn when you hire them: chopper, miner, attacker or idle, and a tank kind that fights in melee where the monsters stand thickest. A click on a bot in the party menu changes only that bot. Bots keep a slot at your side instead of running about, walk the trail you took when trees or water block them, and come back when they are off the screen too long. Saves keep the bots and their roles, and they are hired again free when you load.\nThe mountains are taller. They were rings of low wall round a plain; now the ground climbs in stacked flat terraces, the rock rises to a peak in the middle, tall faces show strata, and no ramp goes down toward the north, so you are never hidden behind a cliff face. Cave mouths open from the ledges, and the minimap shows a mountain brighter the higher it goes.","linkedContent":[],"id":"01a1a318-cda3-7e4b-8032-dcd8850d934b"},"id":"01a1a318-cda3-7e4b-8032-dcd8850d934b"}]}}